VG1 Puzzle 2D
Initial Build (9/22)
- Click to follow movement with A* pathfinding package
- Interact with environment using E
- Interactable box and chests that progress story state
- Story state currently does nothing, testing out use cases
- Interactable teleporter to have multiple locations in scene
Build (9/29)
- Added inventory UI
- Added switching to second player
- Replaced interact key with mouse click for mobile compatability
- General sprite and quality updates
Build (10/6)
- Mobile friendly! Everything is click/touch to interact
- Updated inventory
- Way cool animations and sprite for player
- Difficult puzzle
- Sheep flee algorithm
Build (10/13)
- Updated inventory UI
- Improved dialogue box
- Added use of visual scripting
- Improved sheep AI
Build (10/20)
- Interact Prompt UI
- Action story object (location-based objective)
- Sheep follow AI
- Updated puzzle
Build (10/27)
- Added hints + improved dialogue
- Dynamic sheep animations
- Better sheep control: follow vs. flee
- Area-based interactables
- Gates and roofs!
Build (11/03)
- Improved sheep sprites and movement
- Improved interactions via colliders
Build (11/10)
- Added second player
- Added static lighting per player, and dynamic lighting around interactables
Build (11/17)
- Added lots of dynamic sounds
- New menu with volume control and level select
- Player/interactable-dependent interactables
- Improved dialogue system with preemptible dialogue
- Second puzzle with key two-player mechanic
Build (11/29)
- Full second puzzle
- Bug fixes
Status | In development |
Platforms | HTML5 |
Author | aarpyy |
Made with | Unity |
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VG1_Puzzle2D_Build.zip 8.2 MB
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Build_W5.zip 8.9 MB
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Build_W6.zip 8.9 MB
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Build_W6_1.zip 8.9 MB
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Build_W7.zip 10 MB
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Build_W8.zip 10 MB
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Build_W9.zip 11 MB
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Build_W9_1.zip 11 MB
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Build_W9_3.zip 11 MB
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Build_W9_4.zip 11 MB
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Build_W10.zip 11 MB
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Build_W11.zip 13 MB
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Build_W12.zip 58 MB
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Build_W12_1.zip 58 MB
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Build_W13.zip 58 MB
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