Initial Build (9/22)

  • Click to follow movement with A* pathfinding package
  • Interact with environment using E
  • Interactable box and chests that progress story state
    • Story state currently does nothing, testing out use cases
  • Interactable teleporter to have multiple locations in scene

Build (9/29)

  • Added inventory UI
  • Added switching to second player
  • Replaced interact key with mouse click for mobile compatability
  • General sprite and quality updates

Build (10/6)

  • Mobile friendly! Everything is click/touch to interact
  • Updated inventory
  • Way cool animations and sprite for player
  • Difficult puzzle
  • Sheep flee algorithm

Build (10/13)

  • Updated inventory UI
  • Improved dialogue box
  • Added use of visual scripting
  • Improved sheep AI

Build (10/20)

  • Interact Prompt UI
  • Action story object (location-based objective)
  • Sheep follow AI
  • Updated puzzle

Build (10/27)

  • Added hints + improved dialogue
  • Dynamic sheep animations
  • Better sheep control: follow vs. flee
  • Area-based interactables
  • Gates and roofs!

Build (11/03)

  • Improved sheep sprites and movement
  • Improved interactions via colliders

Build (11/10)

  • Added second player
  • Added static lighting per player, and dynamic lighting around interactables

Build (11/17)

  • Added lots of dynamic sounds
  • New menu with volume control and level select
  • Player/interactable-dependent interactables
  • Improved dialogue system with preemptible dialogue
  • Second puzzle with key two-player mechanic

Build (11/29)

  • Full second puzzle
  • Bug fixes

Download

Download
VG1_Puzzle2D_Build.zip 8.2 MB
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Build_W5.zip 8.9 MB
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Build_W6.zip 8.9 MB
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Build_W6_1.zip 8.9 MB
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Build_W7.zip 10 MB
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Build_W8.zip 10 MB
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Build_W9.zip 11 MB
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Build_W9_1.zip 11 MB
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Build_W9_3.zip 11 MB
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Build_W9_4.zip 11 MB
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Build_W10.zip 11 MB
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Build_W11.zip 13 MB
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Build_W12.zip 58 MB
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Build_W12_1.zip 58 MB
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Build_W13.zip 58 MB

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